archive |
My ExpansionSubmitted by trivium1 on Sun, 2008-03-23 01:57. SE:V MODsok, so i have modded my space empire a little and was working on a new little bit of it. » read more | 18 comments |
Alpha Testing and AssistanceSubmitted by battlespud on Sun, 2008-03-23 10:39. SE:V MODsMy veryyyy basic halo mod is in need of assistance! While its probably 10% finished i cant mod it any further, for after i tried to incorporate unnameds ai mod to help with the ai, the mod is useless. Even after i removed it and put the stock back in the aii no longer moves or builds or researchs whereas it used to build hundreds of ships within 15 years. i believe i got the random ai to build around,, *thinks* *checks logs* 400 ships at its peak though i killed around 100 with my carrier spamming. Anyone who can help wiuth an improved ai please do. i will be working on the mod as i recieve any reports. » read more | 15 comments |
Help with mod debuggingSubmitted by dan3260 on Sun, 2008-03-23 15:44. SE:V MODsHi, I am making a personal mod using FQM as a base, and a few features from balance mod. Does anyone know if sphere worlds even work in the latest version of FQM or balance mod? If they do, how do I go about finding out why my game is crashing? I have tried using the debugsettings.txt but it did nothing. » read more | 2 comments |
UNSC ShipsetSubmitted by battlespud on Sun, 2008-03-23 20:52. SE:V MODsIm pretty sure that alotta people, including myself want a ship set for halo, even a simple one. I cant make models for various reasons mainly casue im a text modder, (ok, maybe a bit of entity editing but its all the same thing!)and dont know how. Would anyone be interested in making a shipset for the UNSC as we already have the covenant shipset and race picture in stock (Ukra Tal, and pic of prophet) |



