archive |
game-braking bugSubmitted by WolfC on Sat, 2008-03-15 05:28. Space Empires V GeneralHi everyone, » read more | 9 comments |
PatchesSubmitted by thinice on Sat, 2008-03-15 13:37. Space Empires V GeneralOk, so i havent downloaded a patch in a long while. thanks for any input |

Can the Designs from one saved game be exported to a new game?Submitted by Pharaoh_sxh on Sat, 2008-03-15 15:53. Space Empires V GeneralCan the Designs from one saved game be exported to a new game? |
Trying to make a little RPG for fightersSubmitted by Bondalf on Sat, 2008-03-15 15:54. Space Empires V GeneralHello all, As i saw in many posts, it seems to be impossible to make each fighter unique, as they haven't their own experience like ships. I have tried to modify : VehicleSizes.txt : By changing value "Ability 1 Amount 1 Formula"" for hability I have tried to change value for space combat turn rate and space combat acceleration rate (by replacing values with random) Exemple : Space Combat Maximum Speed Per Movement Point := 0.001 » read more | 5 comments |
What good are ministers?Submitted by Vince278 on Sat, 2008-03-15 19:35. Space Empires V GeneralI never use ministers but I was wondering if they really were useful in some instances and if so what that may be? Also, if the replies here are largely negative would it be a good idea to just drop them from SE6? I could see dropping them as a way to speed up turn processing for example. |





