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Multiplayer - TCP/IP over LANSubmitted by Octuro on Mon, 2008-06-09 07:01. Space Empires V MultiplayerStarted my first multiplayer game this weekend, and four games (restarts) later I have got the following questions: 1) Combat replays dont work for the clients, - I have found many threads with this problem but no solutions. Is there a 3rd party viewer that can be used?? Since the files do get transferred, there must be a problem else where. 2) I have read that transfer ships dont pick up the cargo. What i did notice is that if I load 100Kt and I only have space for 50Kt, nothing gets picked up. - Is this a bug or a feature??? - I thought that it would pick up the 50kt and report - full cargo can not load 50kt. |
Are specialty mines broken?Submitted by the_weregamer on Mon, 2008-06-09 20:43. Space Empires V GeneralI don't know if I was the only person who suggested it for SE4, but Aaron included specialty mines in SE5 and back before I was forced into SE5 hiatus for a while I thought they were working. But I am playing again and I'm seeing the old buggy behavior. Can anybody shed light on this or confirm the bug? Suppose I have a minefield with zillions of Ion mines. Suppose an enemy ship enters the minefield. The correct behavior would be that some number of mines would detonate and destroy all the engines of the ship, leaving the rest of the mines lurking. The behavior I'm seeing is that all zillion mines, valiantly attempting to destroy that ship, throw themselves on it and blow every last dust mote that's left of its engines to separate quarks, then try to blow up the quarks. » read more | 2 comments |
Is there any hope of getting the Population Transport minister a new brain?Submitted by the_weregamer on Mon, 2008-06-09 20:56. Space Empires V GeneralManaging population transports has been one of the most annoying bits of micromanagement in Space Empires since SE3, and it is getting worse as the simulation gets deeper. But the population transport minister is still unusably dumb about it. He/she/it just tries to take population willy-nilly from high-pop planets to low-pop ones, without even paying attention to their native atmospheres. Once you've signed a few migration treaties or conquered a few planets, or whatever, getting rid of domed colonies is extremely important. But the population minister will blithely dump any warm bodies he can find just to make his numbers. (Reminds me of the pointiest-haired managers I've dealt with). » read more | 8 comments |



