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Big problem

Submitted by Aquila on Fri, 2008-06-20 16:22. Space Empires V General

Hi,

Please apologize me my English.

Few days ago I've downloaded a demo of SEV, version 1.25 I believe. It worked fine.

So yesterday I've bought a full version of this game. I didn't download it from any online shop, I bought an ordinary box with CD and short manual. Polish version 1.25.

Now I have three questions:

1 - in demo, during tactical combat, all explosions were visible. In full version when I create a simulated battle I can see missles but there are no explosions when ship is hit. Missle or projectile just disappears and there is no explosion. Is there any way to change that? Battles without explosions are much less attractive.

» read more | 29 comments

Drones restrict ships from firing

Submitted by CheaterEater on Fri, 2008-06-20 17:10.

In this ongoing game, there is a fleet right by Cygnet I. I tried to take both the fleet and the drones into combat, but there seems to be a bug. The ships and fighters will engage, but a short while into the battle my ships stop firing at the enemy. They will swarm around them as if trying to engage, but will will not actually fire. I tried the game again, sending in the drones first, and then the fleet when the first battle was done, and my ships engaged perfectly. I have no idea why the drones prevented my ships from firing before. I am using balance mod 1.14b.

trading bug

Submitted by Kronos on Fri, 2008-06-20 21:53. Bug Reports

As of 1.74 if you trade tech to get the other atmosphere types. You get the tech but the planets do not show to colonizable. if you send a colony ship to the planet with the correct tech, it says you can not colonize.

» 1 comment

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