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Vista and SEV

Submitted by Krelek1000 on Fri, 2008-02-08 00:40. Space Empires V General

Hi, I am a noobie here so please forgive any issues that I do not know about...

Anyways, I recently d/ld Space Empires V from Direct2Drive. The problem that I am running into is that the Text on the screens do not display in any of the windows or the popup. If I play in Windowed then they display when my mouse is no longer on the screen...

Is this a known issue? How can I get it resolved?

Thanks
Krel

» 18 comments

Devnullmod

Submitted by curtnoel on Fri, 2008-02-08 00:45. Space Empires V General

I got the new Devnull mod to try and unzipped it in the Gametypes folder and when I started it I got a could not file c:\program box. Only way to get rid of it was to ctrlaltdel out.

So I went back and noticed that I had to download some effects packs which I did but they did not extract to the proper places like it said it should, in fact they didnt seem to be zipped files at all. So I manually put them in the folders specified even though they didnt look a thing like the pictures already in those folders. Same thing happened. What am I doing wrong. I tried the 1 66 0 version and the 1 6

» read more | 5 comments

PBW site down?

Submitted by Crian on Fri, 2008-02-08 10:07. Space Empires V Multiplayer

anyone else experiencing this? I can't get into the PBW site! Sad

» 8 comments

IS PBW down?

Submitted by Hexxon on Fri, 2008-02-08 10:15. Space Empires IV Multiplayer

Can't seem to get into PBW... is it down?

» 1 comment
Romulus68's picture

Technology Tree

Submitted by Romulus68 on Fri, 2008-02-08 11:01. SE:V MODs

Is it possible to mod in a UI change that will display the technology tree in a branch form in game? To show future techs and dependencies.

Any enterprising modder think they can do it?

» 3 comments
Astorax's picture

Imperium Verus

Submitted by Astorax on Fri, 2008-02-08 19:41. Space Empires IV General

Just a question for anyone that has played this mod before - does it have point defense weapons at all? I've researched quite a few things and still have no tech area for it and none of the weapons I've researched have a version of one. I wouldn't mind so much but that leaves Seekers having no counter whatsoever.

1) Build missile boat
2) Use a max weapons range/don't get hurt strategy
3) ...
4) profit

Anyone have a clue about this?

» 1 comment
Shrike's picture

War and Civilization 2

Submitted by Shrike on Fri, 2008-02-08 19:54. Space Empires V After Action Reports

A new era has begun. Six races set forth upon a path which is still to be written. Who will thrive? Who will wither and succumb to their fierce competitors?
Thanks to the services of the Babel fish, now you too can listen to galactic news bulletins and access exclusive behind the scenes blurbs. Order yours today!*


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» 53 comments
ekolis's picture

Bases can't cloak?

Submitted by ekolis on Fri, 2008-02-08 20:49. Space Empires V General

Am I an idiot or is it impossible to cloak a base? I put a stealth totem on a base in a Devnull Mod game, but I can't get the base to cloak - the order seems to be greyed out! The base has supplies, so that shouldn't be an issue... perhaps the problem is that the base can't move? Sticking out tongue Or perhaps it's that the stealth totem says it has a level 1 cloak, which all objects already have inherently? Actually it says it blocks level 1 scans, but that really means it has a level 1 cloak which blocks scans BELOW level 1, right?

» 7 comments

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