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EvilMod AISubmitted by evilhamburger on Sun, 2008-02-10 02:33. Space Empires V GeneralI have been holding out for an AI modder to help me with the EvilMod for ages. So, I am putting out a requesr to anyone and everyone to please help me mod the AI. The next release contains most of the tech tree and other new comps + ships. I cannot release it until the AI gets adapted from Unnamed Mod. If you can help please post here saying so. Any help would be great. ~Evilhamburger |
Save/Load Strategies & settingsSubmitted by Hexxon on Sun, 2008-02-10 18:00. Space Empires V FAQsIs there anyway to import/export save/load strategies at the empire page? Or do you have to re-create it in each game? |
More Strategy questionSubmitted by Hexxon on Sun, 2008-02-10 21:01. Space Empires V FAQsOkay, another question on strategy setting for the ship. There is a setting the the ship type. Which setting does the ship/unit use? Its own or the fleet/task force settings? Can't seem to tell from the simulations. |

how to get added race traits to work?Submitted by Deathstalker on Sun, 2008-02-10 22:16. SE:V MODsHow does one get added racial traits to work in a game? I've added a few new traits to the IRM mod and now when I start the AI's that are randomly added all have 2 of the new traits (same ones) I added. I remember in se4 you just had to start a new game and save the .emp file, guess this is more technical. Basicly I'd like to make a few races of my own that have the new racial traits but any randomly added empires don't have any of the new stuff. |



