Home Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

User login

  • Create new account
  • Request new password

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • news aggregator

Search

Who's online

There are currently 2 users and 102 guests online.

Online users

  • GambitUK
  • marhawkman

Languages

  • English English
  • French French

Browse archives

« December 2007 »
Mo Tu We Th Fr Sa Su
          1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 26 27 28 29 30
31            
Home » news

archive

Stealing Technology and Ground Combat mode AI Level

Submitted by Higaran on Thu, 2007-12-20 00:52. Space Empires V FAQs

When I am reach to year 2410 in Ground combat mode.
I have chance to capture or Alien Species Planet.

My Intellegence was stealing Alien Technologies all the time.
I was delaying for 3 turns. For i want get 100% Alien species Technologies.

I seriusly want to get Temperor Technologies. In final turn they surrender but i never get Temperor Technologies.

Is It imposible to get race Technologies during the game?
And other question I have chance to get race technologies During Game?

Second topic..
Looks like when i play ground combat mode the AI for computer is upgrade! is it true?

» read more | 1 comment

About Minister!

Submitted by Higaran on Thu, 2007-12-20 01:13. Space Empires V FAQs

I have used before Minister for Controlling more then over 50 planet.
It is hard to control every planet to do that or do this.

So i touched minister then my research unit design politics and intel in chaos.

I have to turn off all minister and do everything by hand. So i spend more then hour to do this.

What did I wrong ? I just want to make Automatic Ship Retrofit and Automatic Facility Upgrades.

What I have to do???

» 5 comments

Minor Request for the next or some future patch

Submitted by Lector Rae on Thu, 2007-12-20 08:19. Space Empires V General

Just a couple things:

1. Global volume/sound adjustment. It kinda sucks that the volume during setup is at full volume all the time while my game volume is always at 40-60%. Not a big deal, but it would be nice to have.

2. Global custom layouts. It gets silly to make these over and over for each game.

Thats it Smiling

» 4 comments
boromeo's picture

Problem with new patch 1.66

Submitted by boromeo on Thu, 2007-12-20 08:35. Space Empires V General

There's a problem with 1.66 patch

If i choose to play with quick start i have no problem but if i choose new game and create my empire when i play the game the AI won't build any facilities ships and units nothing at all and my settings are all under AI control except for research , i didn't have that problem with 1.63 , i even desinstalled and reinstalled the game and with version 1.00 when i chose new game and created my empire the AI would builds facilities and ships and units , and then with patch 1.63 applied The AI wouldn't build anything , no facilities ships and units and liek i said all settingsunder computer control except for research so please fix this !!

» read more | 19 comments
Isopsyco's picture

Script function to find particular component?

Submitted by Isopsyco on Thu, 2007-12-20 08:38. SE:V MODs

Anyone know how to get a particular component from a ship and determine if its damaged?

I've looked through the script function lists and see that a list can be generated by component ID. What is the component ID referenced to? If I wanted to check and see if any ship has component X and its damaged how do I reference the component ID?

» 5 comments

Battle Sounds?

Submitted by Zarsynn on Thu, 2007-12-20 12:48. Space Empires V General

Hi all-
Anyone else not hear weapon sounds during battles on a normal or far out zoom?
IE- On 'Normal' (what you start out at) zoom levels and all that I hear is the musc.

Seems odd that I need to zoom Waaaaaay in to hear them.

Not sure if it is because i tweaked the zoom level or not- I kinda doubt it though.

Thoughts?
-Z

» 6 comments

V1.6x broke the tutorial/scenario?

Submitted by Lector Rae on Thu, 2007-12-20 18:33. SE:V MODs

I'm not sure what patch broke it, but the first I noticed it was 1.63. Seems the tutorial is broken now, has anyone else run into this?

Kinda sucks as my 'mod' is more going to be a series of missions scenarios. Any ideas of a work around or do I need to wait for an official patch?

» 2 comments

Gidmod and new Ver 1.66 patch

Submitted by awolf on Thu, 2007-12-20 20:38.

Any known probs with gid mod 5.0 and new patch 1.66?

Doug

Isopsyco's picture

Script function problem

Submitted by Isopsyco on Thu, 2007-12-20 21:39. SE:V MODs

I using the function Sys_Get_List_Of_Space_Objects_Of_Type with space object type ship and the list isn't filling.

The code below is my function, you can see next to it the same function call but calling for planets instead. The planet list fills and gives me a value.

Anyone see a problem with my script or is there a bug in the function, if so it also effects the intel and external events script files (only other two places where I found those functions used with the ship object).

//------------------------------------------------------------------------ // BSG Player Ship Count Used Empire Main at very begining storage location: player,7,1

» read more | 1 comment

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Popular content

Today's:

  • Issues with Baseship combat pitures
  • How to deploy starbase
  • Fighter Launch
  • Evilhamburger's EvilMod
  • Bigger Map as in Bigger :)

All time:

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Last viewed:

  • Space Stations
  • Stargate Ship sets, mods
  • Multiplayer Questions
  • Hey Captain Kwok!
  • Drones in game, broken?
(c) Strategy First, Inc. All rights reserved.