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1.58 [stock] over 100 systemsSubmitted by damador on Fri, 2007-10-26 02:28. Space Empires V GeneralI have problem adding more that 100 possible systems to game - every value 1-100 works but when i try to create game with 150 - 200 systems game either create map but wont connect systems via wormholes or EXIT with access violation error (sometimes only hang) otherside tried balancemod 1.10 » read more | 7 comments |
Open PBW SEV ver 1.58 + 1.10 Balance Mod game, Newbies WantedSubmitted by Arpeegy on Fri, 2007-10-26 17:46. Space Empires V MultiplayerNew game looking for newbie players now open in PBW. A newbie for this game is anyone with less than 10 multiplayer games under their belt. Accepting 10 players, 4 slots already filled. The game is called Newbie Wars. Only stock shipsets please, no customs. Come join and have some fun. P.S. No power players please. |

Warp Storm Wars (6 player PBW game)Submitted by TakAhLah on Fri, 2007-10-26 18:41. Space Empires V MultiplayerHi, now that I have more time on my hands and with quite a few really cool ship sets out there I'd like to start another big multiplayer game. So if anyones up to join it will be done as follows. 1.58 + BM 1.10 A medium paradise system. And lastly » read more | 16 comments |
How about an expansion that adds "gate" like technology that opens access to other galaxies in a given game ?Submitted by tkobo on Fri, 2007-10-26 18:50. Space Empires V GeneralMake it so,if the tech is learned you can open a gateway to other galaxies with which you can than interact with. Make it so it was possible for another galaxy(or more) to also be able to open gateways to yours.As a very rare random event(or even time scheduled as an option) Throw in other new techs to keep the tech tree in play and you'd greatly increase the playtime I can get from the game and increase the fun potential. |
AI detecting Crystallurgy and Organic Manipulation...Submitted by Gideon on Fri, 2007-10-26 18:53. SE:V MODsI don't know if this has been posted in the bug area under Projects, but I think it should be mentioned here, even if it is. This is for the AI scripting, not the Data files. It seems that Sys_Does_Empire_Have_Ability() either does not function, or at least does not return TRUE if the checked player has either Crystallurgy or Organic Manipulation abilities. I've developed a work-around for my mod, so I'm good, but I thought the rest of the modders might like a heads up. |
Out of Resources 1.58 glitch?Submitted by Supreme Legate on Fri, 2007-10-26 18:59. Space Empires V GeneralEver since I installed the 1.58 patch when ever I close out of space empires and then try to launch it agian later to contiune playing, I get two error messages telling me that it is out of resources. The only way to get around this is to restart my computer everything I load space empires. Anyone else having this problem? I was not sure where to put this, so if it is in the wrong spot, sorry and could someone please put this where it goes. Thanks. |



